Element UV mapping

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Element UV mapping

Post by DoloStar » 06 Jun 2017, 16:30

Is it possible to save UV mapping setting and use it on another model?
Not a single element, is a lot of elements


for example
I edited it like that
Image

Then I open a new model (the number and name of the elements are the same, but the location and angle is not that)
I can load UV mapping setting to add texture
And not like now
Image


Because sometimes the texture has not yet decided but the model is produced first, this time on the need for such a function
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DoloStar
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Re: Element UV mapping

Post by Sphax » 07 Jun 2017, 10:29

This is an interesting feature.
If the elements have a unique name, it could be interesting to export/import their uv so it would be easy then to always use same uv on different models.

However I don't know if that would be a lot used or a very specific use case...
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