How to port a voxel model in C4D?

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How to port a voxel model in C4D?

Post by DearFox » 02 Jan 2017, 09:04

Hello, I have a problem I can not import correctly modelku created in CUBIK STUDIO in voxel mode in Cinema 4D. :cry:
If I turned voxel modelku blocks in the set, while maintaining in .obj format and opening models in Cinema 4d texture is not displayed correctly.
please help solve this problem!
For earlier thanks. :3
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(C4D R17)
texture :
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Re: How to port a voxel model in C4D?

Post by Stadalf » 02 Jan 2017, 16:03

don't convert in element, export your voxel model in obj (griddy mesh + texture for animation or optimized mesh + texture for scene)
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Re: How to port a voxel model in C4D?

Post by DearFox » 03 Jan 2017, 19:13

Stadalf wrote: 02 Jan 2017, 16:03 don't convert in element, export your voxel model in obj (griddy mesh + texture for animation or optimized mesh + texture for scene)
When exporting in OBJ voxel I get the null model in Cinema 4D O_o
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Re: How to port a voxel model in C4D?

Post by Stadalf » 04 Jan 2017, 15:04

DearFox wrote: 03 Jan 2017, 19:13 When exporting in OBJ voxel I get the null model in Cinema 4D O_o
I don't know it's work for me :X
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Re: How to port a voxel model in C4D?

Post by Sphax » 04 Jan 2017, 17:41

Have you selected 2nd or 3rd option to export OBJ in model properties?
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Re: How to port a voxel model in C4D?

Post by HealableHades1 » 19 Feb 2017, 00:35

I don't even get a texture when I export into c4d. I use voxels, not elements.
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