3D Model, don't pull the texture [Solved]
3D Model, don't pull the texture
I have a problem, when I import the 3D model, it doesn't add the texture, even after I place them, it still doesn't fit the model, it's still white and no texture.
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Re: 3D Model, don't pull the texture
An example texture pack that has your model and texture in place would be helpful to figure out the issue, otherwise it'll just be random guessing.
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Re: 3D Model, don't pull the texture
yes, the 2 items are in the same folder, but it doesn't pull the .img to paint the item, what are the forms of img that the system supports?
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Re: 3D Model, don't pull the texture
As far as I'm aware Cubik will support the vast majority of basic images. Minecraft only supports PNG though.
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Re: 3D Model, don't pull the texture
is there any tutorial that i can see the correct way to import the .obj file along with the img?
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Re: 3D Model, don't pull the texture
This video has information about importing object files:
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Re: 3D Model, don't pull the texture
My problem still continues, I've tried with several models that I have and no success, Can someone help me, I bought the program and I'm not having any results.
Can I send any .obj model and its .img for you to test?
Can I send any .obj model and its .img for you to test?
- Attachments
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- key002.png (20.09 KiB) Viewed 11253 times
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- key002.obj
- (42.35 KiB) Downloaded 288 times
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Re: 3D Model, don't pull the texture
I don't really understand objs too well, but a quick search suggests that they should have an mtl file that accompanies them?
The mtl defines some basic material settings and also a reference to the png with the texture in it.
The mtl defines some basic material settings and also a reference to the png with the texture in it.
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Re: 3D Model, don't pull the texture [Solved]
The problem was solved, Inside the same folder must contain 3 files for importing obj files, being the,
.obj (3D model)
.png (model image)
.mtl (where it contains information on how the .img is applied to the .obj)
.obj (3D model)
.png (model image)
.mtl (where it contains information on how the .img is applied to the .obj)
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