Be able to convert elements that got converted from voxels back to voxels/be able to delete the inside of a json model  [Solved]

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Be able to convert elements that got converted from voxels back to voxels/be able to delete the inside of a json model

Post by ido102003 » 08 Jan 2017, 13:22

the title says everything. i think that you should be able to convert elements that already got converted from voxels BACK to voxels, or make a function which can help you delete the inside elements that you dont see from the outside, like the "keep inside empty" feature for voxels but for elements, and the ability to apply it no matter when. i thought of this when i made a model(that took me a week to make) and forgot to press the keep inside empty, and noticed it when it was already exported XD
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Re: Be able to convert elements that got converted from voxels back to voxels/be able to delete the inside of a json mod  [Solved]

Post by Sphax » 08 Jan 2017, 16:44

Converting elements back to voxels is not really possible. Elements can be voxelized but the result will not be exactly like before.

However a method to hide faces that can't be seen from outside (and delete elements without faces) could be a new function

You can undo voxel conversion to elements btw 😉 and it's always recommended to save before conversions (your work is also backup every 10 minutes by default)
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Re: Be able to convert elements that got converted from voxels back to voxels/be able to delete the inside of a json mod

Post by ido102003 » 21 Feb 2017, 18:35

Sphax wrote: 08 Jan 2017, 16:44 Converting elements back to voxels is not really possible. Elements can be voxelized but the result will not be exactly like before.

However a method to hide faces that can't be seen from outside (and delete elements without faces) could be a new function

You can undo voxel conversion to elements btw 😉 and it's always recommended to save before conversions (your work is also backup every 10 minutes by default)
i actually meant ACTUALLY deleting the elements that you dont see, not faces, as i said, like the "keep inside empty" feature when u convert something into voxels
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