Search found 2 matches
- 10 Nov 2016, 23:18
- Forum: Help Centre
- Topic: Importing of models in non-minecraft namespaces
- Replies: 3
- Views: 3508
Re: Importing of models in non-minecraft namespaces
http://pastebin.com/9vRfq2KV Here's something to put in assets/custom/models/item/ (Custom can be anything, but for the purpose of this example, it'll be custom) Even if there was a stick texture in assets/minecraft/textures/items/ Right now, the model is pointing at the stick texture in the minecra...
- 09 Nov 2016, 00:10
- Forum: Help Centre
- Topic: Importing of models in non-minecraft namespaces
- Replies: 3
- Views: 3508
Importing of models in non-minecraft namespaces
(This might not necessarily be a bug, just an overlook during the development of CS) A lesser-known but handy feature in resource packs is the use of custom namespaces, to organize resources based on what's using it. For instance, all Minecraft resources are in the assets/minecraft directory within ...