Primitive's Add-ON V2.1 (Will be worked on again soon)

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Primitive's Add-ON V2.1 (Will be worked on again soon)

Post by CaptainGalax » 22 Nov 2016, 14:10

Description
Primitive's add-on is a Mesh pack for Cubik Studio

Friend/Supporter
Nullblox.me

Download
Click to Download! V2.1(400KB Download; 1MB Folder)
Click to Download! Extra Pack (1MB Download; 6MB Folder)
Click to Download! HD-Pack (90MB Download; 312MB Folder)


Changelog
:export: Stands for Added
:import: Stands for Removed
:blueprint: Stands for In Work
:uv: Stands for Texture

Known bugs
  • Error at Texturing.
x
Last edited by CaptainGalax on 14 Dec 2018, 15:31, edited 214 times in total.
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Re: Meshes Template

Post by Sphax » 22 Nov 2016, 15:30

This is interesting and could be useful for Cubik users.

Would be nice to format your topic a bit better however, with previews of all the included primitives. ;)

After testing, I have several comments:
  • You should probably only distribute ".cubik" files so each primitive could include mesh + texture in only one file (instead of 3 for OBJ+MTL+PNG)
  • WRL is not supported in Cubik Studio (and will probably never)
  • All primitives should have a texture so each primitive would be paint-able, like default primitives
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Re: Meshes Template

Post by CaptainGalax » 22 Nov 2016, 16:42

Sphax wrote:
22 Nov 2016, 15:30
This is interesting and could be useful for Cubik users.

Would be nice to format your topic a bit better however, with previews of all the included primitives. ;)

After testing, I have several comments:
  • You should probably only distribute ".cubik" files so each primitive could include mesh + texture in only one file (instead of 3 for OBJ+MTL+PNG)
  • WRL is not supported in Cubik Studio (and will probably never)
  • All primitives should have a texture so each primitive would be paint-able, like default primitives
It´s an alpha version! ;) I gonna update it now, with your examples thank you!
But, i have a question, how do it to can draw? (Paint)
x
Last edited by CaptainGalax on 22 Nov 2016, 17:16, edited 1 time in total.
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Re: Primitives Addon

Post by Sphax » 22 Nov 2016, 20:32

I edited your topic for better readability
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Re: Primitives Addon

Post by CaptainGalax » 22 Nov 2016, 20:53

Sphax wrote:
22 Nov 2016, 20:32
I edited your topic for better readability
Really thank you! :) I'm new to things like that, well my english is very bad, because i'm young (15) But, i tried it. I have a problem, how can i use the paint tool on the pri. I mean, how can i activate this. I have alltimes errors, or i do what wrong
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Re: Primitives Addon

Post by Sphax » 22 Nov 2016, 21:16

To allow Paint tools to work on your meshes, you must texture them ;)
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Re: Primitives Addon

Post by Stadalf » 23 Nov 2016, 13:14

Nice ! it's very usefull :D
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Re: Primitives Addon

Post by CaptainGalax » 23 Nov 2016, 13:21

Sphax wrote:
22 Nov 2016, 21:16
To allow Paint tools to work on your meshes, you must texture them ;)
Well, how? I tried MTL, and i only know MTL (material), and CUBIK STUDIO don´t support MTL
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Re: Primitives Addon

Post by Sphax » 23 Nov 2016, 20:43

CubikStudio supports MTL but your MTL needs to use a texture and to use a texture your mesh must have UV coordinates

PS: I moved the topic to Help Centre (because it is not a tutorial) and pinned it. ;)
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Re: Primitives Addon (Updatet!)

Post by CaptainGalax » 26 Nov 2016, 17:35

Download now the PRE-UPDATE from 3.0!=) :mesh:
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