Hello,
Im trying to export, then import a model created by Cubik Studio to the latest version of Unity 3D (v5). The only problem is the texture doesnt want to import with it.
I did a little digging and apparently I need a special renderer provided by Cubik Studio? http://prntscr.com/d27q02
Andrew
Exporting .OBJ to Unity 3D v5 / Importing Requires a Special Tool?
Re: Exporting .OBJ to Unity 3D v5 / Importing Requires a Special Tool?
I also noticed, when messing around with some of the Export settings, none of them seem to load anywhere. Example: I set the OBJ export setting to the middle one (Export mess with texture) and then Blender or Unity wouldnt even load a texture or the model.
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Re: Exporting .OBJ to Unity 3D v5 / Importing Requires a Special Tool?
Not a "renderer" but a shader. This shader is useful to render color of voxels without using a texture. It's not ready and can't be downloaded yet however.F3RULLO14 wrote: ↑02 Nov 2016, 17:01 I did a little digging and apparently I need a special renderer provided by Cubik Studio? http://prntscr.com/d27q02
In the meantime:
- Use "Griddy mesh + texture" or "Optimized mesh + texture"
- In Unity, move the OBJ file + texture(s) in a folder in your "Assets"
- Then move the model in your scene and you should be able to see it (but maybe without texture)
- If model is white (no texture): click on your model in "Project" window, in its hierarchy select all children and then in "Inspector" open material and drag&drop the texture in "Albedo" slot
- If your texture is blurry: in "Project" window, select your texture and in "Inspector" set "Filter mode" to "Point (no filter)"
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Re: Exporting .OBJ to Unity 3D v5 / Importing Requires a Special Tool?
Hello,
Thank you for the reply and information. Its helping a lot but I have a new problem.
When I export the model(Which is just a voxel based model) with the 'Griddy Mesh + texture' It exports a MTL File and OBJ but the OBJ is empty and there is no texture.
The Model: http://prntscr.com/d29z4a
Settings for OBJ: http://prntscr.com/d29yvi
The Export: http://prntscr.com/d29zbx
Thank you, Andrew
Thank you for the reply and information. Its helping a lot but I have a new problem.
When I export the model(Which is just a voxel based model) with the 'Griddy Mesh + texture' It exports a MTL File and OBJ but the OBJ is empty and there is no texture.
The Model: http://prntscr.com/d29z4a
Settings for OBJ: http://prntscr.com/d29yvi
The Export: http://prntscr.com/d29zbx
Thank you, Andrew
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Re: Exporting .OBJ to Unity 3D v5 / Importing Requires a Special Tool?
I did several new tests with released version and voxel model and I get obj+mtl+png with the settings you used.
Can you send me the .cubik file?
Can you send me the .cubik file?
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